Leaving the CS:GO analysis content on old blog
Link to content . In the summer between the final two semesters of my Master’s program (spring and winter 2020), I did some analysis projects relating to Counter-Strike: Global Offensive (CS:GO), one of the more popular game for esport competitions. “Why were you spending time analyzing esports?”, you may ask. The year of 2020 was not a great one for the world, most notably to the Coronavirus pandemic and related shutdowns. This was unfortunate for me on two fronts: 1. I was looking for work or an internship over the summer of 2020; the economic uncertainty adversely affected the prospects of that, and 2. I am an avid sports fan (see ballmart ) and the shutdown resulted in many leagues suspending play.